Wisdom Edwards | Creative Director and Art Lead |
Graham Okai | Producer |
Ethan Levine | Design Lead and Level Designer |
Max Cohen | Systems Designer |
Kyle Oeze | Level Designer and Lead QA Liaison |
Philip Kachura | UI/UX and Narrative Designer |
Dillon Landry | Systems Designer and Composer |
William "Cam" Chrin | Systems Designer and UI/UX Designer |
Sam Dansereau | Programming Lead and Systems Programmer |
Andrew Feddersen | Systems and UI Programmer
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Noah Thompson | AI and Gameplay Programmer |
David Silverman | Systems Programmer |
Kay Williams | Animator |
Avery Whitehead | UI/UX and Character Artist |
Eva Colabatistto | Environment and Prop Artist |
Riley Burns | Sound Design Lead and Sound Effect Designer
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